Akuto

Akuto Screenshot

This weekend was Ludum Dare 34, the first Ludum Dare where there was a tie between two themes. This was the first, and last, game jam I took part in all of 2015. It was fun since I did quite many things. First was that I made a 3D game for a jam (I took part in the jam which is 72 hours long instead of the compo that is only 48 hours long). I even completed the game and it is fun. Short, but fun. You can download the game from GameJolt, and vote for it on the Ludum Dare website. Below is some information about the game.

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Ludum Dare 48 #28 – The Games I Did Not Make

Ludum Dare

So this weekend was Ludum Dare 48. This is a game jam where the goal is to make a game in 48 hours based around a theme. The theme for Ludum Dare #28 was ‘You Only Get One’. I started by thinking of ideas on what to create my game about. I wrote all the ideas down and then I chose to go with my favorite idea.

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Ludum Dare 48 #27 – The Game I Did Not Make

Ludum Dare

It is that time again. After four long months of waiting, I was going to enter my first Ludum Dare 48 game jam. Unfortunately, couple of weeks prior of the jam starting, I found out that I was not going to be able to enter (who decides to get married on a Ludum Dare weekend?!).

Instead of not doing anything, I decided that I will write about the game I would develop if I was entering the jam. I found out the theme was 10 seconds. Hmm… interesting theme. After thinking about it for a few hours, I thought of a good game that would have matched the theme brilliantly.

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