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Video Games

December 2022 Update

December Update Sign

Stats

I created most, if not all, stats that will be tracked in TACTICAL BANDITS. This wasn’t a big task, but it would have become an annoying the task the longer I left it, due to the code-base getting bigger as the development goes on. With all the stats being tracked properly meant I was also able to complete the stats menu show that players can track their own stats in the game.

Prototypes

I have spent some of my downtime this month creating some prototypes. I am not sure if these prototypes will lead to something yet, but it is good to plan for the future after TACTICAL BANDITS is released.

One of these game ideas a small tactics XCOM-like game, where players fight other teams with 3-man teams. I have been thinking about this idea for a few years now, and I decided to start making a prototype to see if the gameplay works or not.

Another game idea I have is a small open-world sandbox, where a player has become stranded and has to complete tasks to fix their vehicle and get back on the road. Right now for this prototype I am just trying out art style ideas.

Both these prototypes will take a few months to complete as I will only work on them a few evenings a month.

Summary

I did not do much this month and I already planned not to, mainly due to the holidays and me having some time off. Apart from the stats, I also cleaned up the code and fixed minor bugs.

I started worked on the tutorial mode this month, and that should be complete early next month. After that I will be solely focusing on the singleplayer mode and its levels for the next 2 months.

I tried to keep this update short and sweet so that everyone can continue enjoying their holidays, and I will be looking forward to making bigger updates in the new year!

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