Updated Aiming System
The aiming system has been updated to make it easier for the player to make shots. Before, the aiming offset would increase depending on the distance the player is aiming at from where they are standing. Now, the offset doesn’t apply when the player is standing still, and only comes into effect when the player shoots or starts moving.
This ensures that the first shot the player makes is always on target where they aim.
GDC 2023
Most of this month was spent on creating a polished build for GDC (Game Developers Conference). This polished build was used to pitch to various publishers during the conference, and I got mostly positive feedback from everyone I met, and some are even interested in the game. This is good for TACTICAL BANDITS, and I am going to continue talks with them for the next few months and see if they lead to anywhere.
Summary
As planned, this was a quiet month regarding development of TACTICAL BANDITS. Next month I am going to fix some bugs I saw in the GDC build, apply some of the feedback I received on the game, and most importantly continue with the levels.
By the end of next month, I should have over 15 new levels ready for the game. Most of these will be singleplayer levels, but there will be a few multiplayer levels for players to try (for players who have been given early access).