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Video Games

March 2025 Update

Store Page


A big milestone was achieved this month, with the Steam store page being officially live, and the game having been announced! Players can now wishlist the game and follow updates as I get closer to launch. Wishlisting is a huge help for smaller games like mine, so if you’re excited to play, go ahead and hit that button!

Steam Deck


For all the Steam Deck users out there, good news: the game runs on Steam Deck! While there are still some minor optimizations to be made, the core gameplay works smoothly, making it possible to take on high-precision challenges from anywhere.

I’ll continue refining performance to make sure it feels just as tight and responsive on handheld as it does on a PC. If you’re playing on Steam Deck, feel free to drop feedback – it’s always helpful to fine-tune the experience!

Steam Playtest


Want to get hands-on with the game before release? The Steam Playtest is now live! This is an extra, extra early way to try the game, provide feedback, and help shape development.

  • How to join: Sign up via the Steam store page.
  • How it works: Players will be let in in batches so I can gather feedback, fix bugs, and improve gameplay step by step.
  • How long does it last? The Playtest will be running until the end of April, so there’s plenty of time to jump in!

The goal of this Playtest is to gather feedback on core gameplay, physics, and challenge design. If you’re into fast-paced precision driving and brutal obstacles, I’d love to hear your thoughts!

New Challenges


More challenges have been added this month, expanding the range of environments, obstacles, and hazards players will have to conquer. New challenge areas also mean more vehicles to master, each bringing a unique handling style.

While I didn’t get as many challenges finished as I wanted, progress is steady. Balancing each challenge to feel fun, fair, and chaotic in the right way takes time, but the results are shaping up to be worth it.

Summary

March was a huge month with:

  • Store page being launched and the game officially announced
  • Steam Deck support confirmed
  • Steam Playtest opened for early players
  • New challenges and vehicles added

Next month, my focus is clear: more challenges. The goal is to make all singleplayer challenges playable to a certain extent. After that I will be focusing on making sure each challenge feels polished and exciting.

If you’re in the Steam Playtest, keep the feedback coming – it’s been incredibly helpful so far. And if you haven’t joined yet, there’s still time!

Until next time, happy gaming!

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