During the past couple of few weeks whilst I was working on Nameless, I decided to start working on another game. This game was the recently released ADROIT. The game was going to be a small game to sort-of celebrate a year since I started game development. I decided to make this game as I had not completed one game yet from prototype to final release (I don’t count games made during game jams).
Author: Lovepreet
ADROIT Is Out Today!
ADROIT is an endless vertical runner where the player has to dodge spikes at high speeds. Scrape along the sides, squeeze between spikes and dodge spikes at the last millisecond.
ADROIT is out today! I have been working on ADROIT for the past couple of weeks, whilst also continuing to work on Nameless. ADROIT is the first ever game I have made from beginning to completion. It is a casual game released for the Android platform. It is available to download from Google Play and Amazon Appstore. You can find screenshots, videos and press kits on the official ADROIT page. Did I mention it was free?
ADROIT is also my game for July 2014 for One Game A Month
Nameless Development Log 03
This is the third development log update on my Nameless game. In this video I talk about all the updates since my last development log video. This includes the change in the game direction, change of art style, and what I am working on now for the game. I also state the release window for the game (it is not any time soon).
If you got any questions, feedback or ideas about the game then leave a comment or hit me up on Twitter.
Low Rez Jam 2014
This month was Low Rez Jam 2014 where the goal was to create a game with a maximum screen resolution of 32×32 pixels. The game could be about anything so the only limitation was my mind. I decided to create a game called Pixel Tournament 2014.
Raspberry Pi Camera Timelapse
So I bought a Raspberry Pi camera module couple of weeks back and created some time-lapses of my garden in the back. The video above shows you one of the time-lapses I captured via the Raspberry Pi camera. I thought this was going to be fairly difficult but it turned out to be simple. So in this post I will tell you how to create your own time-lapse using your Raspberry Pi (this post will most likely be useful for other beginners like me).
Subconsciously Solving My Problems
This is just a small post for everyone who has difficulty solving arithmetic (or any other) problems. Instead of trying to work on the problem to solve it, try doing another mindless task. This can be anything from eating, having a shower or even sleeping. This way while you are consciously doing the other mindless tasks, your brain will subconsciously work on the problem and solve it (or at least lead you in the right direction).
Ludum Dare 48 #29
Over the last weekend was Ludum Dare #29. This was the first time that I participated in Ludum Dare. Ludum Dare happens every four months where the goal is to create a game in 48 hours. The theme for this Ludum Dare was ‘Beneath The Surface’. I created a game called Beneath The Game.
GM48 #10
This was the second GM(48) game jam I had participated in 2014. GM48 is a game jam that happens every season (3 months) where the goal is to create a game using GameMaker Studio in 48 hours. The theme for this game jam was ‘Guns That Don’t Shoot Bullets’. I created a game called Arena Hunter.
One Year On
Today marks a special day. It marks one year since I finished my final year report and more importantly, one year since I finished my first ever video game. The video game I created was called ‘Warrior Of Normandy’ and it was used to answer the academic question “Can video games teach basic educational principles to primary school children without them being aware that they are learning?”. I enjoyed creating the video game so much that after I graduated I started to learn Unity and GameMaker. I believe this was the first time I got interested in video game development and believed that I actually could succeed at it. The download links to the video game created and my final year project report can be found below:
EGX Rezzed 2014 Review
So EGX Rezzed 2014 is over. It was my first ever games convention and I loved every single day I went. In this post I am just going to talk about what I enjoyed on all three days while I was there.