So it is March now and that means its time for the annual 7drl (Seven Day Roguelike Challenge). Before I continue with this post let me state two important points:
- I never made a roguelike before.
- I never played a roguelike until a week before this challenge.
So let me explain my two important points. I knew what a roguelike was but I never played one. I had seen them being played but I was usually put off by their graphics. But since games in recent years started to have roguelike features (which I found out I enjoy after playing the original version of Spelunky last year), I decided to look more into what a roguelike is. I first decided to actually play a proper roguelike which ended up being NetHack, a second generation major roguelike. I was surprised how much I enjoyed that. Whilst I was looking more into roguelikes I found out the 7drl was happening in a few weeks. Foolishly (or bravely, you decide) I decided to enter. The finished game will be submitted for 7drl 2014 and also for my March game for One Game A Month. Below is my development log of how the seven days got on.