You can now download the first public playable build of Retool. For those who do not know, Retool is a game about hacking into computers to alter electronic item’s output, which is done by rewiring them to other electronic items. If you are still confused, then go download and play the build. It will help you understand the game 43% more than just this text.
Tag: Retool
Retool Logo
Here is a 5-second video showing the Retool logo in action. It makes the game look 11% better than before.
Retool GUI And Lighting Update
This week I have worked on updating the GUI and lighting. The GUI and lighting I was using was mainly for test purposes. I have now updated them so the game is easier to understand and better to look at.
I have made a video showing the first playable version of Retool, and I do use playable in the loosest sense. In the video, I talk about the following points:
- The name change of the game, from Bounty Hunter to Retool
- What the game is about
- The objectives in a level
- How the electronic network system (ENS?) works
- My influences, which includes Gunpoint and Hitman
Drop me an email if you want to try out the practice level and give me feedback.
Stealth AI In Practice
In my last post, I talked about how I wanted the AI to work in Bounty Hunter. I had a chance over the past week to implement the AI and found out something important… the game is not fun with smarter AI.
Stealth AI
I have been working on Bounty Hunter for nearly two months now. So far, I have managed to create a player that can move and shoot, NPC that walks and runs from gunshots, and guards that chase and kill the player when they see him. Now I want to improve the AI of the guards. I am going to improve the AI of the NPC but at a later stage of development as they are not that important just yet.
Now I have been researching on how to make the AI feel more human and react better when they see the player, see a dead body, or hear some noise. Here are the things I will (try to) implement into the game to achieve my goal of better stealth AI.
Bounty Hunter
I am trying to make a game… again. But this one I intend to finish unlike my first attempt.