For the fifth year in a row, it is time for my end of year list.
This year has been lackluster, even though my game, Akuto: Mad World, has achieved quite a lot of recognition and funding, I feel I didn’t accomplish as much as I could this year. I didn’t read as many books as I would have liked, didn’t play as many games as I would have wanted, and I didn’t get to draw or write as much as I should have.
On the other hand, it was a great year for music and TV shows. Both entertainments put out products that I really enjoyed all year round.
Next year, I am going to try to release more content, no matter how good or bad it might turn out to be. Hopefully it will turn out more good than bad.
Now, on to my list…
2016 was the year where I didn’t just release my first game, but the year where I released TWO games! I feel like DMX, without the classics under my belt. Now, for the fourth year in a row, here is my end of year list.
It will have all the same content, same updates, and the same type of jokes. The only thing that has changed is the website theme. Instead of managing and updating my own theme, I decided to use WordPress’ Twenty Sixteen theme. This means less work for me and better content viewing for you. Why you ask? Because I was getting too lazy to manage and update my own theme. Enjoy.
You should always celebrate your achievements, no matter how big or small. Well today, I am celebrating a rather big (for me) achievement. This is my 100th post on my blog. It might seem rather small for some of you, but it is a big accomplishment for me.
The development of Retool is finally starting to wrap up. I am now only waiting for some of the final assets and the game music. Apart from that, Retool is complete. You can actually play it from beginning to end without any hitches (on my computer, not sure how it works on other’s computers).
Next month is going to be all about creating promotional materials, such as screenshots, Steam Greenlight trailer and contacting press. But enough about that. Below you can find all the major updates that happened with Retool in February.
Remember Akuto? Well I enjoyed making and playing it so much that I decided to make it into a full game. The full game will be called ‘Akuto: Mad World’. This will technically be the second game to be released under Hut 90, even though the first game is still in development. So a little background about Akuto. Since Ludum Dare, I have spent most Sundays working on improving Akuto bit by bit. Now, with enough improvement, I can say it is ready… for Steam Greenlight. It still is not ready to be released yet as quite a few things need to be updated but nevertheless, go vote for it.
Below are links where you can find Akuto: Mad World on the web and the two Steam Greenlight trailers for Akuto: Mad World.
2015 was a year with more ups than downs. So many things have changed for me over this past year, so many things I have enjoyed. Now, as I have done for the past two years, is to make the list of greatest things I have enjoyed over the past 365. But before I start my list, I want to say that 2015 was the year of Hip Hop. This will go down as one of the golden years. So many classics were released. So much good music. It was unbelievable. Now back to the scheduled list.
Just a small update. I am going to my first GDC Europe (or any GDC for that matter). I will be there as a Conference Associate. Hope to see you there.
I quit my job yesterday. I said goodbye to my comfortable paid job at Innovation 1st to try out and become an indie game developer. Maybe I am foolish, or maybe it will be one of the best decisions I will ever make in my life. Only time will tell.
You remember the announcement I was talking about several weeks ago? Well here it is. Announcing Hut 90, my business for developing and selling video games. And… that’s it for now I guess.