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Akuto: Mad World May Update

Akuto: Mad World - Pier 2 level

Welcome to May’s monthly update for Akuto: Mad World. This month I did not get much work on the game completed as I would have liked, due to handling the business side of game development. Depending on how the next few weeks ago, Akuto: Mad World could become a completely different game when it is completed.

You can read on to see what major updates were released in May, with a full list of updates following that. At the bottom of this post, you will find what I am planning for next month. And remember, if you like the game, recommend it to your friends or leave us a review.

Akuto: Mad World is now available from Steam, Humble Store, and itch.io. Join us on our Discord server to talk more about Akuto: Mad World and our other games.

Fixes and Updates in May

  • Searching for a lobby in the lobby list menu no longer hides all matches
  • Player character can be seen in lobby
  • Level intro created for online mode
  • Bullets get deflected in the direction they came from (offline and online)
  • Players can attack immediately after blocking an attack (offline and online)

Plans for June
I found a new issue with the online lobby system that has been affecting a small group of players. Therefore, my main priority will be fixing that. I didn’t get a chance to create an online chat system or do any of the other tasks I had originally planned for this month. I hope that I can complete the entire online mode before the end of next month, and get back on track for completing the game.

And remember, if you like the game, recommend it to your friends or leave us a review.

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