Just a small update. I am going to my first GDC Europe (or any GDC for that matter). I will be there as a Conference Associate. Hope to see you there.
Author: Lovepreet
Steam recently updated their refund policy allowing gamers to return any game, as long as it meets certain criteria (played the game less than two hours and owned it less than two weeks). If you don’t meet the criteria, you can still ask for a refund and Steam will manually approve or disapprove your refund request.
Or the full title ‘Why my first game will not be an instant success and why I am okay with it’.
Retool Logo
Here is a 5-second video showing the Retool logo in action. It makes the game look 11% better than before.
10 Reasons Websites Fail
Yesterday I did a talk at Creative Monday about my business (Tall Whale). Since most people already know what a web designer does, I decided to focus my talk on reasons why websites fail and how I would fix them. The talk was (surprisingly) well received. Here is a link to my presentation for anyone that is interested. One day I will update the link to a proper handout that will include more detail. But that day is not today.
Retool GUI And Lighting Update
This week I have worked on updating the GUI and lighting. The GUI and lighting I was using was mainly for test purposes. I have now updated them so the game is easier to understand and better to look at.
So I Am A Game Developer Now…
I quit my job yesterday. I said goodbye to my comfortable paid job at Innovation 1st to try out and become an indie game developer. Maybe I am foolish, or maybe it will be one of the best decisions I will ever make in my life. Only time will tell.
I have made a video showing the first playable version of Retool, and I do use playable in the loosest sense. In the video, I talk about the following points:
- The name change of the game, from Bounty Hunter to Retool
- What the game is about
- The objectives in a level
- How the electronic network system (ENS?) works
- My influences, which includes Gunpoint and Hitman
Drop me an email if you want to try out the practice level and give me feedback.
You remember the announcement I was talking about several weeks ago? Well here it is. Announcing Hut 90, my business for developing and selling video games. And… that’s it for now I guess.
Stealth AI In Practice
In my last post, I talked about how I wanted the AI to work in Bounty Hunter. I had a chance over the past week to implement the AI and found out something important… the game is not fun with smarter AI.