This was a great month for game design, as I have got most of the content needed for TACTICAL BANDITS written down in my game design document. I then created a schedule for all the work needed and, if everything goes to plan, the PC development of TACTICAL BANDITS will be done before the end of 2022!!
May 2022 Update
A lot of progress was made on TACTICAL BANDITS development this month, but I still missed the deadlines I set for myself.
April 2022 Update
This month’s development was 1 step forward and 2 steps backward.
March 2022 Update
This past month I have been focusing on the melee combat, something that also Will Smith seems to be focused on right now.
February 2022 Update
I’m 2 for 2 in 2022 with updates. But this update is going to be a much smaller one, as I did not have a chance to do much work on my games.
January 2022 Update
2021 was a bad year for me with regards to keeping my blog updated. So for this year I have decided to create monthly updates regarding the status of my projects. So check out what I have been doing in the first month of 2022.
Year End List: 2021
Nine years and still here. More movie and music focused this year as I’ve been busy with… stuff. I know this cliché at this point, but more updates coming soon.
It’s Been a Few Months, You Remember Me?
So let me start this post by saying I know it has been a long time since I last posted something. You can technically consider this the first post of the year since the other post I made this year was for the announcement of Akuto: Showdown for Xbox. So here is a quick recap of what I have been doing for the past few months.
Buy it now from Xbox US or Xbox UK.
Also available from Steam, Humble Store, and itch.io.
Year End List: 2020
Eight years running.